# Kinoca 1.0 Reference Manual
Kinoca is an advanced 3D motion capture and inverse kinematics software. It allows you to configure a markerless, multi-camera mocap volume and tracks your body movement with any off-the-shelf USB camera.
In short, Kinoca offers the following benefits:
- Multi-camera markerless motion capture
- It is a pure software tool. There are no strict hardware requirements, vendor locks or walled gardens. You bring the cameras that fit your project and budget and Kinoca will play along.
- Highly optimized capture pipeline that makes the most out of your computer's resources
- Support for a wide range of output formats. FBX/glTF animation, VMC protocol or raw UDP streaming.
- Kinoca also offers its own advanced inverse kinematics solver. Its advanced automatic bone mapping and its frame and handedness convention detector allow it to work with a large variety of models with just a few clicks. It supports .gltf, .glb, .vrm or .fbx models rigged with a variety of naming conventions.
With Kinoca and 3 cheap USB cameras you can achieve results akin to the following
High-FPS, real-time, full-body 3D tracking
A hefty tracking volume
Raw keypoint UDP streaming
VMC pose streaming (Warudo)
# System Requirements
Windows 11 version 24H2 or later. For Windows N the Media Feature Pack must be enabled. All USB cameras or UVC cameras in general are supported.
# Limitations
- Only single person tracking (multi-person tracking planned in the future)
- Body points not visible from any camera viewpoint (because objects or other body parts are in front of them) are tracked with reduced accuracy
```{toctree}
:hidden:
concepts/index
camera-setup/index
scene-setup/index
world-reference
mocap/index
camera-selection-guide
hardware-setup-considerations
kinoca-anim
```