# Kinoca 1.0 Reference Manual Kinoca is an advanced 3D motion capture and inverse kinematics software. It allows you to configure a markerless, multi-camera mocap volume and tracks your body movement with any off-the-shelf USB camera. In short, Kinoca offers the following benefits: - Multi-camera markerless motion capture - It is a pure software tool. There are no strict hardware requirements, vendor locks or walled gardens. You bring the cameras that fit your project and budget and Kinoca will play along. - Highly optimized capture pipeline that makes the most out of your computer's resources - Support for a wide range of output formats. FBX/glTF animation, VMC protocol or raw UDP streaming. - Kinoca also offers its own advanced inverse kinematics solver. Its advanced automatic bone mapping and its frame and handedness convention detector allow it to work with a large variety of models with just a few clicks. It supports .gltf, .glb, .vrm or .fbx models rigged with a variety of naming conventions. With Kinoca and 3 cheap USB cameras you can achieve results akin to the following High-FPS, real-time, full-body 3D tracking A hefty tracking volume Raw keypoint UDP streaming VMC pose streaming (Warudo) # System Requirements Windows 11 version 24H2 or later. For Windows N the Media Feature Pack must be enabled. All USB cameras or UVC cameras in general are supported. # Limitations - Only single person tracking (multi-person tracking planned in the future) - Body points not visible from any camera viewpoint (because objects or other body parts are in front of them) are tracked with reduced accuracy ```{toctree} :hidden: concepts/index camera-setup/index scene-setup/index world-reference mocap/index camera-selection-guide hardware-setup-considerations kinoca-anim ```